# Engineering & Games

Alle Wissenshub-Artikel in Engineering & Games.

URL: https://dylanengelbrecht.dev/de/insights/category-engineering.html

- [Skalierbare Sitzungssysteme in Live-VR](https://dylanengelbrecht.dev/de/insights/scalable-session-systems-vr.html): Session architecture is where cross-platform VR becomes a reliable live service.
- [Warum Sprachmodelle zuerst skalierten — und Robotik-Foundation-Modelle wahrscheinlich folgen](https://dylanengelbrecht.dev/de/insights/transformers-robotics-foundation-models.html): LLMs won on static data; GPU sim throughput is closing the gap for robot foundation models.
