Press & media

Media resources

Resources for journalists, podcasters, and event organizers covering Dylan Engelbrecht — technical author and senior software engineer at the intersection of games, networking, and AI.

Headshot

Dylan Engelbrecht — professional headshot

Short bio

Dylan Engelbrecht is a senior software engineer and Springer Nature technical author based in South Africa. He wrote Building Multiplayer Games in Unity: Using Mirror Networking (2022) and Introduction to Unity ML-Agents (2023), contributed to shipped titles including A Township Tale, REAVE, GORN, and A Memoir Blue, and currently works on AI-focused communications engineering at AnyVan. He has demonstrated games and presented at Vodacom rAge Expo and Comic-Con Africa.

At a glance

  • Technical author, Springer Nature / Apress (Mirror Networking, Unity ML-Agents)
  • Senior Software Development Engineer, AnyVan — comms engineering (AI-focused)
  • Contributed to shipped titles including A Township Tale, REAVE, GORN, and A Memoir Blue
  • Former Senior Engineer (Systems & Optimization), Alta (a16z-backed)
  • Former engineer, 24bit Games
  • Co-founder, Deeplink Studios — shipped Riftwalker on Steam
  • Open source: OpenSimplex2V, Mirror book companion repos

Books

  1. Building Multiplayer Games in Unity: Using Mirror Networking 2022 · Springer Nature / Apress
  2. Introduction to Unity ML-Agents 2023 · Springer Nature / Apress

Speaking & exhibitions

Media contact

For press, podcast, and speaking inquiries:

[email protected]

General professional inquiries — connect on LinkedIn.