Press & media
Media resources
Resources for journalists, podcasters, and event organizers covering Dylan Engelbrecht — technical author and senior software engineer at the intersection of games, networking, and AI.
Headshot
Short bio
Dylan Engelbrecht is a senior software engineer and Springer Nature technical author based in South Africa. He wrote Building Multiplayer Games in Unity: Using Mirror Networking (2022) and Introduction to Unity ML-Agents (2023), contributed to shipped titles including A Township Tale, REAVE, GORN, and A Memoir Blue, and currently works on AI-focused communications engineering at AnyVan. He has demonstrated games and presented at Vodacom rAge Expo and Comic-Con Africa.
At a glance
- Technical author, Springer Nature / Apress (Mirror Networking, Unity ML-Agents)
- Senior Software Development Engineer, AnyVan — comms engineering (AI-focused)
- Contributed to shipped titles including A Township Tale, REAVE, GORN, and A Memoir Blue
- Former Senior Engineer (Systems & Optimization), Alta (a16z-backed)
- Former engineer, 24bit Games
- Co-founder, Deeplink Studios — shipped Riftwalker on Steam
- Open source: OpenSimplex2V, Mirror book companion repos
Books
Speaking & exhibitions
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Vodacom rAge Expo 2019 — Huawei home_coded
Demonstrated Riftwalker at the Huawei home_coded local indie games showcase.
Profiles
Media contact
For press, podcast, and speaking inquiries:
General professional inquiries — connect on LinkedIn.